Mode 4 of CPCs (two bitplanes emulation): Difference between revisions
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'''Mode 4 screen (two bitplanes emulation)''' | '''Mode 4 screen (two bitplanes emulation)''' | ||
is a software technique to emulate two bitplanes on-screen at once. The advantage is that you don't need to take care of the background while moving sprites around. Moreover, graphics need 50% less memory space. | is a software technique to emulate two bitplanes on-screen at once. The main advantage is that you don't need to take care of the background while moving sprites around. Moreover, graphics need 50% less memory space. | ||
Also known as 'Mode 3' | Also known as 'Mode 3'. | ||
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Used in games like: Ghost'n'Goblins, ZTB-Mission Genocide etc.. | |||
[[category: programming]] | |||
Revision as of 22:40, 10 February 2012
Mode 4 screen (two bitplanes emulation)
is a software technique to emulate two bitplanes on-screen at once. The main advantage is that you don't need to take care of the background while moving sprites around. Moreover, graphics need 50% less memory space.
Also known as 'Mode 3'.
Used in games like: Ghost'n'Goblins, ZTB-Mission Genocide etc..