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Five important U.S. scientists are being held hostage deep in the subterranean base beneath the scorching Arizona desert. As Hawke you must guide AIRWOLF using full stealth capabilities, on a series of perilous night-time missions and bring about the release of each scientist in turn. Only the destruction of the defense control boxes strategically positioned within the cavern will allow AIRWOLF to descend to the heart of the base where the scientists are held.
Five important U.S. scientists are being held hostage deep in the subterranean base beneath the scorching Arizona desert. As Hawke you must guide AIRWOLF using full stealth capabilities, on a series of perilous night-time missions and bring about the release of each scientist in turn. Only the destruction of the defense control boxes strategically positioned within the cavern will allow AIRWOLF to descend to the heart of the base where the scientists are held.
== Game map ==
<gallery>
Image:Airwolf_map.jpg
</gallery>


== Cover  ==
== Cover  ==


<gallery>
<gallery>
Image:Airwolf_Cover.JPG|Tape Version Cover
Image:Airwolf_Cover.JPG|Tape Version Cover
</gallery>
</gallery>



Revision as of 00:35, 18 December 2009

Title: Airwolf
Company: Amsoft/Elite Systems
Type: 2D Helicopter Rescue
Year: 1985
No of Players: 1
Language: English


Plot

As Stringfellow Hawke, a former Vietnam chopper pilot, and the only man in the free world trained to fly the billion dollar helicopter AIRWOLF you have been assigned a dangerous rescue mission by the FIRM.

Five important U.S. scientists are being held hostage deep in the subterranean base beneath the scorching Arizona desert. As Hawke you must guide AIRWOLF using full stealth capabilities, on a series of perilous night-time missions and bring about the release of each scientist in turn. Only the destruction of the defense control boxes strategically positioned within the cavern will allow AIRWOLF to descend to the heart of the base where the scientists are held.

Game map


Cover

The Shame

Airwolf is a well done games, technically... but remains completely unplayable.

Difficulty is perhaps the Higher level for an Amstrad CPC games.

As a result, few fellow Amstradists liked this one.