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The GSEd (Grafischer Spielfeld Editor, Graphic Playground Editor) is an application for the creation of maps / playgrounds / matrixes for 2D and 3D games. It runs under [[FutureOS|FutureOS]]. It has the following ...  
The GSEd (Grafischer Spielfeld Editor, Graphic Playground/Matrix Editor) is an application for the creation of maps / playgrounds / matrixes for 2D and 3D games. It runs under [[FutureOS|FutureOS]]. It has the following ...  
[[File:GSED_1.jpg|630px|thumb|left|Main Menu]]
 
[[File:GSED_4.jpg|300px|thumb|Load Source Gfx]]
[[File:GSED_2.jpg|300px|thumb|Assign Attributes]]
[[File:GSED_3.jpg|300px|thumb|Manage GEs]]


'''Features:'''  
'''Features:'''  


* Cut GEs (graphic elements) out of 17 KB or [[OCP]] screens (compressed). One GE has 16 * 16 Pixel (Mode 0) and is the basic element of the matrix of every game.
*Load screens to use them as source for graphic elements (GEs)
*Cut GEs (graphic elements) out of 17 KB or [[OCP]] screens (compressed). One GE has 16 * 16 Pixel (Mode 0) and is the basic element of the matrix of every game
*Create collections (GE sets) of up to 128 different GEs. One GE set is 16 KB in size and has the file extension .GEs  
*Create collections (GE sets) of up to 128 different GEs. One GE set is 16 KB in size and has the file extension .GEs  
*Create maps of up to 8190 GEs per map. One matrix-file / map-file is 16 KB in size and has the extension .Fld  
*Create maps of up to 8190 GEs per map. One matrix-file / map-file is 16 KB in size and has the extension .Fld  
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*[[Gerelakos|Gerelakos]]  
*[[Gerelakos|Gerelakos]]  
*[[Return of the Sisters|Return of the Sisters]]
*[[Return of the Sisters|Return of the Sisters]]
*39 Seconds


== Web links ==
== Web links ==
Download GSEd at http://www.FutureOS.de (download section)
Download GSEd at http://www.FutureOS.de (download section)
[[Category:FutureOS]] [[Category:Applications]]
[[Category:FutureOS]] [[Category:Applications]]

Revision as of 19:02, 24 September 2009

The GSEd (Grafischer Spielfeld Editor, Graphic Playground/Matrix Editor) is an application for the creation of maps / playgrounds / matrixes for 2D and 3D games. It runs under FutureOS. It has the following ...

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Main Menu
Error creating thumbnail: Unable to save thumbnail to destination
Load Source Gfx
Error creating thumbnail: Unable to save thumbnail to destination
Assign Attributes
Error creating thumbnail: Unable to save thumbnail to destination
Manage GEs

Features:

  • Load screens to use them as source for graphic elements (GEs)
  • Cut GEs (graphic elements) out of 17 KB or OCP screens (compressed). One GE has 16 * 16 Pixel (Mode 0) and is the basic element of the matrix of every game
  • Create collections (GE sets) of up to 128 different GEs. One GE set is 16 KB in size and has the file extension .GEs
  • Create maps of up to 8190 GEs per map. One matrix-file / map-file is 16 KB in size and has the extension .Fld
  • Assign field-attributes to positions in the matrix of the map / playground / matrix. That's one of the main issues of GSEd

Field Attributes:

  • Normal field, character can/can't run over it, different directions (coming/going) are possible.
  • Foreground or background (character can move before or behind)
  • Jump field (brings you to another level or position)
  • Person field (there NPCs can appear)
  • "Things" field (where things can be found)
  • Rotation field (shows different types of animation). This fields are in constant movement, you can select the speed and the number of phases (2-9) of the animation
  • Special field (very different features). This kind of fields make a game unique and must be specially adapted

GSEd is used for:

Download GSEd at http://www.FutureOS.de (download section)