Adventure Games for the Amstrad CPC464: Difference between revisions
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|Title:|| Adventure Games for the Amstrad CPC464 | |Title:|| '''Adventure Games for the Amstrad CPC464''' | ||
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|Authors:|| A. J. Bradbury | |Authors:|| A. J. Bradbury | ||
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[[Category:Books]] | [[Category:Books]] [[Category:Book cover]] | ||
Revision as of 18:38, 30 June 2010
Information
| Title: | Adventure Games for the Amstrad CPC464 |
| Authors: | A. J. Bradbury |
| Publiser: | Collins |
| Year: | 1985 |
| Pages: | 232 |
| ISBN: | 0-00-383078-0 |
Contents
Important note to the reader. 01 - Once upon a time ... 02 - Plotting your adventure. 03 - The computer at your command. 04 - Who goes there?. 05 - O.K. Bugsy - We know you're in there!. 06 - Interior decor - Arrays and things. 07 - We've got your number. 08 - A code in time saves ... 09 - The well-chosen word. 10 - Taking shape. 11 - Sound and vision. 12 - What now?. Appendix: The case of the missing adventure. Index.