Jump to content

Adventure Games for the Amstrad CPC464: Difference between revisions

From CPCWiki - THE Amstrad CPC encyclopedia!
New page: right|thumb|250px|Frontpage == Information == {|{{Prettytable|width: 700px; font-size: 2em;}} |Title:|| Adventure Games for t...
 
No edit summary
Line 5: Line 5:
{|{{Prettytable|width: 700px; font-size: 2em;}}
{|{{Prettytable|width: 700px; font-size: 2em;}}


|Title:|| Adventure Games for the Amstrad CPC464
|Title:|| '''Adventure Games for the Amstrad CPC464'''
|-
|-
|Authors:|| A. J. Bradbury
|Authors:|| A. J. Bradbury
Line 44: Line 44:
</pre>
</pre>


[[Category:Books]]
[[Category:Books]] [[Category:Book cover]]

Revision as of 18:38, 30 June 2010

Error creating thumbnail: Unable to save thumbnail to destination
Frontpage


Information

Title: Adventure Games for the Amstrad CPC464
Authors: A. J. Bradbury
Publiser: Collins
Year: 1985
Pages: 232
ISBN: 0-00-383078-0

Contents


Important note to the reader.

01 - Once upon a time ...
02 - Plotting your adventure.
03 - The computer at your command.
04 - Who goes there?.
05 - O.K. Bugsy - We know you're in there!.
06 - Interior decor - Arrays and things.
07 - We've got your number.
08 - A code in time saves ...
09 - The well-chosen word.
10 - Taking shape.
11 - Sound and vision.
12 - What now?.

Appendix: The case of the missing adventure.

Index.