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|Title:|| Games for your Amstrad
|Title:|| '''Games for your Amstrad'''
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|Authors:|| Edward Way
|Authors:|| Edward Way
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<pre>
<pre>
Author's introduction.
Author's introduction.


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Program notes.
Program notes.


1. Number cruncher.
01. Number cruncher.
2. Mephisto the magician.
02. Mephisto the magician.
3. Laser light.
03. Laser light.
4. Buzz-phrase generator.
04. Buzz-phrase generator.
5. All systems go.
05. All systems go.
6. Protector.
06. Protector.
7. Ivory tunes.
07. Ivory tunes.
8. Demon driver.
08. Demon driver.
9. Picasso.
09. Picasso.
10. Play it again Sam.
10. Play it again Sam.
11. Sonic force.
11. Sonic force.
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Bibliography.
Bibliography.
</pre>
</pre>


[[Category:Books]]
[[Category:Books]] [[Category:Book cover]]

Revision as of 20:01, 30 June 2010

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Frontpage


Information

Title: Games for your Amstrad
Authors: Edward Way
Publiser: Virgin Books
Year: 1984
Pages: 123
ISBN: 0-86369-077-7

Contents


Author's introduction.

Editor's introduction.

Program notes.

01. Number cruncher.
02. Mephisto the magician.
03. Laser light.
04. Buzz-phrase generator.
05. All systems go.
06. Protector.
07. Ivory tunes.
08. Demon driver.
09. Picasso.
10. Play it again Sam.
11. Sonic force.
12. Blaster mind.
13. Gold bullion raid.
14. Madame Rosa.
15. Persian carpet.
16. Video sales.
17. Shop window.
18. Digit Muncher.
19. Whirls.
20. Creation.
21. Las Vegas.

How to write better programs.

Glossary.

Bibliography.