Computer Challenges for the Amstrad: Difference between revisions
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<pre> | <pre> | ||
Acknowledgments | Acknowledgments. | ||
Introduction | Introduction. | ||
01. Artificial Intelligence. | |||
02. Locomotive Basic. | |||
Part One : Puzzles | Part One : Puzzles. | ||
03. Sliding puzzle. | |||
04. The cube. | |||
05. Crossword puzzler. | |||
06. Towers of Hanoi. | |||
Part Two : Games | Part Two : Games. | ||
07. Othello. | |||
08. Noughts and Crosses. | |||
09. Cribbage. | |||
10. Backgammon. | 10. Backgammon. | ||
11. Draughts. | 11. Draughts. | ||
Revision as of 19:19, 30 June 2010
Information
| Title: | Computer Challenges for the Amstrad |
| Authors: | Richard Hurley - David Virgo |
| Publiser: | Duckworth |
| Year: | 1985 |
| Pages: | 213 |
| ISBN: | 0-7156-1979-9 |
Contents
Acknowledgments. Introduction. 01. Artificial Intelligence. 02. Locomotive Basic. Part One : Puzzles. 03. Sliding puzzle. 04. The cube. 05. Crossword puzzler. 06. Towers of Hanoi. Part Two : Games. 07. Othello. 08. Noughts and Crosses. 09. Cribbage. 10. Backgammon. 11. Draughts. 12. Connect four. Glossary.