Jump to content

Games and Graphics Programming on the Amstrad Computers: Difference between revisions

From CPCWiki - THE Amstrad CPC encyclopedia!
No edit summary
No edit summary
Line 5: Line 5:
{|{{Prettytable|width: 700px; font-size: 2em;}}
{|{{Prettytable|width: 700px; font-size: 2em;}}


|Title:|| Games and Graphics Programming on the Amstrad Computers
|Title:|| '''Games and Graphics Programming on the Amstrad Computers'''
|-
|-
|Authors:|| Steve Colwill
|Authors:|| Steve Colwill
Line 22: Line 22:


<pre>
<pre>
1. BASIC ideas
2. Screen display
3. Animation and control
4. High-resolution graphics
5. Interrupts
6. Sound and sound effects
7. Control characters
8. Programming tips and hints


Afterword
1. BASIC ideas.
2. Screen display.
3. Animation and control.
4. High-resolution graphics.
5. Interrupts.
6. Sound and sound effects.
7. Control characters.
8. Programming tips and hints.


Appendix A - The 'Stranded' program
Afterword.
Appendix B - INKEY key numbers
 
Appendix C - BASIC error messages
Appendix A - The 'Stranded' program.
Appendix B - INKEY key numbers.
Appendix C - BASIC error messages.
 
Index.


Index
</pre>
</pre>


[[Category:Books]][[Category:Games Programming]]
[[Category:Books]] [[Category:Book cover]]

Revision as of 19:59, 30 June 2010

Error creating thumbnail: Unable to save thumbnail to destination
Frontpage


Information

Title: Games and Graphics Programming on the Amstrad Computers
Authors: Steve Colwill
Publiser: Micro Press
Year: 1985
Pages: 224
ISBN: 0-7447-0032-9

Contents


1. BASIC ideas.
2. Screen display.
3. Animation and control.
4. High-resolution graphics.
5. Interrupts.
6. Sound and sound effects.
7. Control characters.
8. Programming tips and hints.

Afterword.

Appendix A - The 'Stranded' program.
Appendix B - INKEY key numbers.
Appendix C - BASIC error messages.

Index.