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Prehistorik 2: Difference between revisions

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Graphics clearly show a 16bit based crossdev origin.
Graphics clearly show a 16bit based crossdev origin.


And the PLUS extra capabilities mode, as this game works on CPC and PLUS..
And the PLUS extra capabilities mode, as this game works on CPC and PLUS, clearly display the many differences or common share of the 2 generations capabilities.


Yet it was perhaps a bit too much as the game is quite sluggish too.
Yet it was perhaps a bit too much as the game is quite sluggish too.

Revision as of 08:50, 20 February 2010

Prehistorik 2, a game published by Titus Software, was coded by Elmar Krieger (EGS). The In-Game-Music was composed by Kangaroo MusiQue of HJT

Gameplay

Prehistorik 2 was well produced, being one of the latest Amstrad 8 bit production.

It is a classical Platform Game, with horizontal and Vertical scrollings.

Graphics clearly show a 16bit based crossdev origin.

And the PLUS extra capabilities mode, as this game works on CPC and PLUS, clearly display the many differences or common share of the 2 generations capabilities.

Yet it was perhaps a bit too much as the game is quite sluggish too.

It is also notable that the game is unfinished, as it features only 2 complete levels compared to 16 bit version, and was probably rushed to the release as so many Amstrad productions of the late era.

Video contents

This video shows Prehistorik 2 running live on the Amstrad CPC.

{{#ev:youtube|MavWmgzr2P8}} The Amstrad PLUS version, displaying its sweet intro music and the large range of Greys the CPC lacked, achieving a 16bit flavour.


{{#ev:youtube|JSBLZtFxnX0|300}} {{#ev:youtube|hadm3xRoEcQ|300}} Longlplays on Amstrad CPC (old) courtesy of Axelino.

Files from Prehistorik 2

Game map

Music