Amstrad Magnum Phaser: Difference between revisions
Cpcmaniaco (talk | contribs) No edit summary |
Cpcmaniaco (talk | contribs) No edit summary |
||
| Line 58: | Line 58: | ||
Image:LightPhaser.JPG|Light Phaser | Image:LightPhaser.JPG|Light Phaser | ||
Image:Amstrad lightgun.jpg|Light Phaser | Image:Amstrad lightgun.jpg|Light Phaser | ||
Image:Magnum-drawing.jpg|Drawing | |||
Image:Magnum-package.jpg|Package | |||
Image:NoPicture.gif|Inside of Interface/Gun showing the Trigger Button logic and Expansion Port pins (are there REALLY only 4 pins connected?) | |||
</gallery> | </gallery> | ||
== Manuals == | |||
* [[Media:Magnum Light Phaser Games (UK) Instructions.pdf|Magnum Light Phaser Games Instructions]] {{EN}} {{PDF}} | |||
* [[Media:Magnum Light Phaser Games (FR) Instructions.pdf|Magnum Light Phaser Games Instructions]] {{FR}} {{PDF}} | |||
* [[Media:Magnum Light Phaser Instructions.pdf|Magnum Light Phaser Instructions.pdf]] {{SP}} {{DE}} {{FR}} {{EN}} {{PDF}} | |||
[[Category:Input Device]] [[Category:Amstrad Products]] | [[Category:Input Device]] [[Category:Amstrad Products]] | ||
Revision as of 11:11, 26 October 2011
The Magnum Light Phaser was released later on in the Amstrads' life, and retailed for £24.99 in the UK.
It came supplied with a cassette and a disk, both containing six games.
The main reason to buy this gun was for the excellent Amstrad conversion of Operation Wolf. Playing this with a light gun on your Arnold was the arcade experience people relished but rarely got back in the 80's.
The other supplied games were fun for a while, but by far the high point was Operation Wolf.
Technical
Connects to expansion port 50pin edge connector. Reportedly it uses only 4 pins: VCC, GND, LPEN, D7. Uh, that is, without decoding any address lines or /IORQ lines?
Trigger Button ---> Request via output to Port FBFEh, then check CRTC input Light Sensor ---> CRTC Light Pen Input
To read the Trigger button (to be done during vblank):
Port[BCxxh]=11h ;select CRTC register 11h old=Port[BFxxh] ;-get old value Port[FBFEh]=7Fh ;\force an edge on the lpen input Port[FBFEh]=80h ;/(depending on whether button is pressed or not) new=Port[BFxxh] ;-get new value if old=new then ... else ...
Supported Games
Mastertronic released some more games with Magnum Light Phaser support, but they were mostly budget-type Spectrum ports.
All five releases were also available on the Megaplay 2 compilation.
Disc
- Magnum Light Phaser
-
(FR) Disc - Side B
-
(FR) Disc - Side A
-
(UK) Disc - Side B
-
(UK) Disc - Side A
Pictures
- Magnum Light Phaser
-
Light Phaser
-
Light Phaser
-
Drawing
-
Package
-
Inside of Interface/Gun showing the Trigger Button logic and Expansion Port pins (are there REALLY only 4 pins connected?)
Manuals
- Magnum Light Phaser Games Instructions Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination
- Magnum Light Phaser Games Instructions Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination
- Magnum Light Phaser Instructions.pdf Template:SP Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination