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MPAGD: Requirements
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== MPAGD ==
== MPAGD ==
[https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer Multi-Platform Arcade Game Designer]
[https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer Multi-Platform Arcade Game Designer]
Requirements
;Requirements
* Z80/6502/6809 CPU
* Z80/6502/6809 CPU
* 256×192 pixels
* 256×192 pixels
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** BBC B (by Kieran Connell) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/BBC%20Suite
** BBC B (by Kieran Connell) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/BBC%20Suite
** BBC B +16 kB Sideway RAM
** BBC B +16 kB Sideway RAM
* Dragon Coco
* Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite
* [[Enterprise]]
* [[Enterprise]]


[[Category:Games Programming]] [[Category:CrossDev]]
[[Category:Games Programming]] [[Category:CrossDev]]

Revision as of 15:16, 8 January 2022

Arcade Game Designer by Jonathan Cauldwell (16×16 sprites)

AGDx

AGDx mini

(8×8 sprites)

  • Little Fish Big Tale, 2019
  • Mage Rage, 2019
  • Moon Ranger, 2020
  • Paintball 2048, 2019
  • Rat-A-Tat, 2020
  • Road Trippin', 2020
  • The Legend of the Frog Prince, 2019

MPAGD

Multi-Platform Arcade Game Designer

Requirements
  • Z80/6502/6809 CPU
  • 256×192 pixels

WinAGD IDE

Platforms