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Games: Difference between revisions

From CPCWiki - THE Amstrad CPC encyclopedia!
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{|{{Prettytable|width: 700px; font-size: 2em;}}
{|{{Prettytable|width: 700px; font-size: 2em;}}
|''Title''||''Year''||''Vertical''||''Horizontal''||''R3''||''R5''  
|''Title''||''Year''||''Vertical''||''Horizontal''||''R3''||''R5''  
|[[Legend of Kage
|[[Legend of Kage||||Yes||Yes||Yes||Yes
|-
|-
|[[Mission Genocide||||Yes||No||No||Yes
|[[Mission Genocide||||Yes||No||No||Yes

Revision as of 12:58, 30 October 2006

Software-Houses

Games Which use hardware tricks

Useful if you want to dissect games to work out how they did it.

Please move to somewhere more appropiate

Hardware Scrolling

  • R3 used to make smoother horizontal scroll
  • R5 used to make smoother vertical scroll

Rupture

Octoplex Prehistorik 2 Super Cauldron Usagi Yojimbo

Title Year Vertical Horizontal R3 R5 [[Legend of Kage Yes Yes Yes Yes
[[Mission Genocide Yes No No Yes
[[Octoplex No Yes No No
[[Prehistorik 2 1992 Yes Yes Yes Yes
[[Super Cauldron 1992 Yes Yes Yes Yes
[[Titan Yes Yes No No