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|Title:|| The Amazing Amstrad Omnibus
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|Authors:|| Martin Fairbanks
|Authors:|| Martin Fairbanks
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<pre>
<pre>
1. The Amstrad Graphics Companion
2. The Amstrad Disc Companion
3. Exploring Artificial Intelligence
4. Logo-K
5. Entertainment
6. Creating Adventures
7. Structures Programming
8. Utility and Practical Programs
9. Crackers and Corkers


Appendices
1. The Amstrad Graphics Companion.
2. The Amstrad Disc Companion.
3. Exploring Artificial Intelligence.
4. Logo-K.
5. Entertainment.
6. Creating Adventures.
7. Structures Programming.
8. Utility and Practical Programs.
9. Crackers and Corkers.
 
Appendices.
 
</pre>
</pre>


[[Category:Books]]
[[Category:Books]] [[Category:Book cover]]

Revision as of 20:42, 30 June 2010

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Frontpage


This book covers many aspects of computing.. General structured programing, basic usage of CP/M, Artificial Intelligence(various games) and the firmware


Information

Title: The Amazing Amstrad Omnibus
Authors: Martin Fairbanks
Publiser: Interface Publications
Year: 1985
Pages: 415
ISBN: 0-907563-82-1

Contents


1. The Amstrad Graphics Companion.
2. The Amstrad Disc Companion.
3. Exploring Artificial Intelligence.
4. Logo-K.
5. Entertainment.
6. Creating Adventures.
7. Structures Programming.
8. Utility and Practical Programs.
9. Crackers and Corkers.

Appendices.