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Programming:Calculating xpos,ypos to screen address in assembly: Difference between revisions

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== Calculating xpos,ypos to screen address ==
== Calculating xpos,ypos to screen address ==


The screen address at a given x,y position can be calculated as such:
The screen address at a given x,y position can be calculated as such:


[pre]


screenaddr = screenbase + (y AND 7)*&800 + int(y/8)*2*R1 + int(x/M)


[/pre]
;; screenaddr = screenbase + (y AND 7)*&800 + int(y/8)*2*R1 + int(x/M)
 
 


where:
where:

Latest revision as of 11:53, 25 December 2018

Calculating xpos,ypos to screen address

The screen address at a given x,y position can be calculated as such:


screenaddr = screenbase + (y AND 7)*&800 + int(y/8)*2*R1 + int(x/M)


where: x and y your 2D coordinates

R1 = value of CRTC register 1 (eg. 40 with the default firmware settings)

M = 2 (for screen mode 0, 2 pixels/byte) M = 4 (for screen mode 1, 4 pixels/byte) M = 8 (for screen mode 2, 8 pixels/byte)

screenbase = &C000