Spindizzy: Difference between revisions
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{{Infobox Game | |||
|Image = [[Image:Spindizzy_FrontCover.jpg|center|300px|Spindizzy front cover]] | |||
|Developer = [[Paul Shirley]] | |||
|Publisher = [[Electric Dreams]] | |||
|Release = [[:Category:Games 1986|1986]] | |||
|Platform = [[Amstrad CPC|CPC]], [[Atari 8-bit]], [[Commodore 64|C64]], [[ZX Spectrum]] | |||
|Genre = Arcade | |||
|GameModes = Single player | |||
|Controls = {{Keyboard}} {{Joystick}} | |||
|Media = {{Disk}} {{Tape}} | |||
|Language = {{EN}} | |||
}} | |||
This game was followed up by ''Spindizzy Worlds'' on 16-bit | [[File:Spindizzy.png|thumb|right|GERALD collecting some jewels]] | ||
'''''Spindizzy''''' is a 1986 isometeric action/puzzle game by [[Activision]] in the vein of the earlier ''Marble Madness''. The game is about navigating the 3-D terrain with a gyro-shaped probe called GERALD, collecting jewels and trying not to drop into the bottomless pit that surrounds the visible terrain. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators. | |||
This game was followed up by ''Spindizzy Worlds'' on 16-bit machines such as the [[Amiga]], [[Atari ST]] and [[SNES]]. | |||
==Video== | ==Video== | ||
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{{YT|XHNokiLOF0w}} | |||
{{YT|1bqHFeyWje8}} | |||
==Download== | |||
*[http://cpcgames.dirtyangels.eu/Arcade/S/spindizz_dsk.zip DSK image] | |||
==Links== | ==Links== | ||
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[[Category:Games]] | [[Category:Games]] | ||
[[Category:Games 1986]] | [[Category:Games 1986]] | ||
[[Category:Isometric 3D]] | |||
[[Category:Video contents]] | |||
Latest revision as of 19:19, 20 August 2014
| Spindizzy | ||
|---|---|---|
| Developer | Paul Shirley | |
| Company | ||
| Publisher | Electric Dreams | |
| Musician | ||
| Release | 1986 | |
| Platform(s) | CPC, Atari 8-bit, C64, ZX Spectrum | |
| Genre | Arcade | |
| OS | ||
| Game Modes | Single player | |
| Controls | Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination | |
| Media | Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination | |
| Language | Error creating thumbnail: Unable to save thumbnail to destination | |
| Information | ||
Spindizzy is a 1986 isometeric action/puzzle game by Activision in the vein of the earlier Marble Madness. The game is about navigating the 3-D terrain with a gyro-shaped probe called GERALD, collecting jewels and trying not to drop into the bottomless pit that surrounds the visible terrain. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.
This game was followed up by Spindizzy Worlds on 16-bit machines such as the Amiga, Atari ST and SNES.
Video
{{#ev:youtube|eCgKfMLjsFc|450}} {{#ev:youtube|4lwcbccgpCQ|450}} {{#ev:youtube|XHNokiLOF0w|450}} {{#ev:youtube|1bqHFeyWje8|450}}