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The GSEd (Grafischer Spielfeld Editor, Graphic Playground/Matrix Editor) is an application for the creation of maps / playgrounds / matrixes for 2D and 3D games. It runs under [[FutureOS|FutureOS]]. It has the following ... | The GSEd (Grafischer Spielfeld Editor, Graphic Playground/Matrix Editor) is an application for the creation of maps / playgrounds / matrixes for 2D and 3D games. It runs under [[FutureOS|FutureOS]]. It has the following ... | ||
[[ | [[Image:GSED_1.jpg|300px|thumb|right|Main Menu]] | ||
= Features = | |||
*Load screens to use them as source for graphic elements (GEs) | *Load screens to use them as source for graphic elements (GEs) | ||
*Cut GEs (graphic elements) out of 17 KB or [[OCP]] screens (compressed). One GE has 16 * 16 Pixel (Mode 0) and is the basic element of the matrix of every game | *Cut GEs (graphic elements) out of 17 KB or [[The Advanced OCP Art Studio|OCP]] screens (compressed). One GE has 16 * 16 Pixel (Mode 0) and is the basic element of the matrix of every game | ||
*Create collections (GE sets) of up to 128 different GEs. One GE set is 16 KB in size and has the file extension .GEs | *Create collections (GE sets) of up to 128 different GEs. One GE set is 16 KB in size and has the file extension .GEs | ||
*Create maps of up to 8190 GEs per map. One matrix-file / map-file is 16 KB in size and has the extension .Fld | *Create maps of up to 8190 GEs per map. One matrix-file / map-file is 16 KB in size and has the extension .Fld | ||
*Assign field-attributes to positions in the matrix of the map / playground / matrix. That's one of the main issues of GSEd | *Assign field-attributes to positions in the matrix of the map / playground / matrix. That's one of the main issues of GSEd | ||
== Field Attributes == | |||
*Normal field, character can/can't run over it, different directions (coming/going) are possible. | *Normal field, character can/can't run over it, different directions (coming/going) are possible. | ||
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*Special field (very different features). This kind of fields make a game unique and must be specially adapted | *Special field (very different features). This kind of fields make a game unique and must be specially adapted | ||
= Projects using GSEd = | |||
*[[Gerelakos|Gerelakos]] | *[[Gerelakos|Gerelakos]] | ||
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*39 Seconds | *39 Seconds | ||
== Web links | = Screenshots = | ||
<gallery> | |||
Image:GSED_1.jpg|Main Menu | |||
Image:GSED_4.jpg|Load Source Gfx | |||
Image:GSED_2.jpg|Assign Attributes | |||
Image:GSED_3.jpg|Manage GEs | |||
</gallery> | |||
= Web links = | |||
Download GSEd at http://www.FutureOS.de (download section) | Download GSEd at http://www.FutureOS.de (download section) | ||
[[Category:Applications]][[Category:FutureOS]][[Category:Graphic]] | [[Category:Applications]][[Category:Extended RAM Software]][[Category:FutureOS]][[Category:Graphic]][[Category:RPG]] | ||
Latest revision as of 09:06, 20 March 2026
The GSEd (Grafischer Spielfeld Editor, Graphic Playground/Matrix Editor) is an application for the creation of maps / playgrounds / matrixes for 2D and 3D games. It runs under FutureOS. It has the following ...
Features
- Load screens to use them as source for graphic elements (GEs)
- Cut GEs (graphic elements) out of 17 KB or OCP screens (compressed). One GE has 16 * 16 Pixel (Mode 0) and is the basic element of the matrix of every game
- Create collections (GE sets) of up to 128 different GEs. One GE set is 16 KB in size and has the file extension .GEs
- Create maps of up to 8190 GEs per map. One matrix-file / map-file is 16 KB in size and has the extension .Fld
- Assign field-attributes to positions in the matrix of the map / playground / matrix. That's one of the main issues of GSEd
Field Attributes
- Normal field, character can/can't run over it, different directions (coming/going) are possible.
- Foreground or background (character can move before or behind)
- Jump field (brings you to another level or position)
- Person field (there NPCs can appear)
- "Things" field (where things can be found)
- Rotation field (shows different types of animation). This fields are in constant movement, you can select the speed and the number of phases (2-9) of the animation
- Special field (very different features). This kind of fields make a game unique and must be specially adapted
Projects using GSEd
- Gerelakos
- Return of the Sisters
- 39 Seconds
Screenshots
-
Main Menu
-
Load Source Gfx
-
Assign Attributes
-
Manage GEs
Web links
Download GSEd at http://www.FutureOS.de (download section)