Prehistorik 2: Difference between revisions
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[[Prehistorik 2]], a game published by [[Titus Software]], was coded by [[Elmar Krieger]] ([[EGS]]). The In-Game-Music was composed by [[Kangaroo MusiQue]] of [[HJT]] | [[Prehistorik 2]], a game published by [[Titus Software]], was coded by [[Elmar Krieger]] ([[EGS]]). The In-Game-Music was composed by [[Kangaroo MusiQue]] of [[HJT]] | ||
==Gameplay== | ==Gameplay== | ||
Prehistorik 2 was well produced | Prehistorik 2 was well produced being one of the latest Amstrad 8 bit production. | ||
It is a classical Platform Game with horizontal and vertical scrolling. | |||
Graphics clearly show a 16bit based cross development origin. | |||
This game works on CPC and Plus and has a special plus version which clearly displays the differences and commonality of the capabilities of the 2 generations. | |||
Yet perhaps it was showing too much as the game is quite sluggish. | |||
It is also notable that the game has less levels than the 16 bit versions with only 2 complete levels and was probably a rushed release as so many Amstrad productions of the late era. | |||
== Technical == | |||
Title screen uses 32KB mode overscan. Game uses rupture technique to split the screen into a scrolling section and a section with a panel. | |||
There are 3 special versions selectable: | |||
* Standard version | |||
* Special version 1 | |||
* Special version 2 | |||
These versions differ by their use of R3 to improve horizontal scrolling and vertical/horizontal sync timings. | |||
Then you can choose 64KB version, 128K version with enhancements or Plus version. | |||
=== 64KB vs 128KB === | |||
* 64KB version doesn't have a status panel. | |||
=== Standard version === | |||
* R3 changes between &0c and &05 when scrolling to make the smoother R3 horizontal scroll. | |||
* R2 is &32 | |||
=== Special version 1 === | |||
* R3 = &8e on the title screen | |||
* Game switches between &0C and &8E. R3 is not used to improve the horizontal scroll. | |||
* R2 is &32 | |||
=== Special versión 2 === | |||
* R3 = &8e on the title screen | |||
* Game switches between &0C and &8E. R3 is not used to improve the horizontal scroll. | |||
* R2 is &31 | |||
== | == Videos == | ||
This video shows Prehistorik 2 running live on the Amstrad CPC. | This video shows Prehistorik 2 running live on the Amstrad CPC. | ||
| Line 22: | Line 58: | ||
The Amstrad PLUS version, displaying its sweet intro music and the large range of Greys the CPC lacked, achieving a 16bit flavour. | The Amstrad PLUS version, displaying its sweet intro music and the large range of Greys the CPC lacked, achieving a 16bit flavour. | ||
Yet the intro page seems inferior to it's CPC (old) counterpart, due to a poor choice of inks/colours. | |||
{{#ev:youtube|JSBLZtFxnX0|300}} | {{#ev:youtube|JSBLZtFxnX0|300}} | ||
{{#ev:youtube|hadm3xRoEcQ|300}} | {{#ev:youtube|hadm3xRoEcQ|300}} | ||
Longlplays on Amstrad CPC (old) courtesy of Axelino. | Longlplays on Amstrad CPC (old) courtesy of Axelino. | ||
{{#ev:youtube|5tK8zjAdbyc|340}} | |||
== Files from Prehistorik 2 == | == Files from Prehistorik 2 == | ||
| Line 35: | Line 74: | ||
</gallery> | </gallery> | ||
== Music == | |||
*[[Media:Elmar64.mp3|MP3-Version of the main Ingame-Music]] from [[Kangaroo MusiQue]] of [[HJT]] | *[[Media:Elmar64.mp3|MP3-Version of the main Ingame-Music]] from [[Kangaroo MusiQue]] of [[HJT]] | ||
== Box Photos == | |||
(provided by Beaker) | |||
<gallery> | |||
Image:Prehistorik 2 sleeve front final.jpg | |||
Image:Prehistorik 2 sleeve back final.jpg | |||
Image:Prehistorik 2 poster final.jpg | |||
Image:Prehistorik 2 instructions final.jpg | |||
Image:P1020166.jpg | |||
</gallery> | |||
== Links == | |||
* {{CPCPower|1682}} | |||
[[Category:CPC Plus]][[Category:CPC Plus Games]] | |||
[[Category:Extended RAM Software]] | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Game Map]] | |||
[[Category:PC port]] | |||
[[Category:Platform]][[Category:Games 1993]] | |||
[[Category:Video contents]] | [[Category:Video contents]] | ||
Latest revision as of 17:14, 25 November 2015
Prehistorik 2, a game published by Titus Software, was coded by Elmar Krieger (EGS). The In-Game-Music was composed by Kangaroo MusiQue of HJT
Gameplay
Prehistorik 2 was well produced being one of the latest Amstrad 8 bit production.
It is a classical Platform Game with horizontal and vertical scrolling.
Graphics clearly show a 16bit based cross development origin.
This game works on CPC and Plus and has a special plus version which clearly displays the differences and commonality of the capabilities of the 2 generations.
Yet perhaps it was showing too much as the game is quite sluggish.
It is also notable that the game has less levels than the 16 bit versions with only 2 complete levels and was probably a rushed release as so many Amstrad productions of the late era.
Technical
Title screen uses 32KB mode overscan. Game uses rupture technique to split the screen into a scrolling section and a section with a panel.
There are 3 special versions selectable:
- Standard version
- Special version 1
- Special version 2
These versions differ by their use of R3 to improve horizontal scrolling and vertical/horizontal sync timings.
Then you can choose 64KB version, 128K version with enhancements or Plus version.
64KB vs 128KB
- 64KB version doesn't have a status panel.
Standard version
- R3 changes between &0c and &05 when scrolling to make the smoother R3 horizontal scroll.
- R2 is &32
Special version 1
- R3 = &8e on the title screen
- Game switches between &0C and &8E. R3 is not used to improve the horizontal scroll.
- R2 is &32
Special versión 2
- R3 = &8e on the title screen
- Game switches between &0C and &8E. R3 is not used to improve the horizontal scroll.
- R2 is &31
Videos
This video shows Prehistorik 2 running live on the Amstrad CPC.
{{#ev:youtube|MavWmgzr2P8}} The Amstrad PLUS version, displaying its sweet intro music and the large range of Greys the CPC lacked, achieving a 16bit flavour.
Yet the intro page seems inferior to it's CPC (old) counterpart, due to a poor choice of inks/colours.
{{#ev:youtube|JSBLZtFxnX0|300}} {{#ev:youtube|hadm3xRoEcQ|300}} Longlplays on Amstrad CPC (old) courtesy of Axelino.
{{#ev:youtube|5tK8zjAdbyc|340}}
Files from Prehistorik 2
Game map
Music
Box Photos
(provided by Beaker)