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== Introduction == | |||
G-MSK ("Graphical Mode 0 to Sprite Converter") is a program for [[FutureOS|FutureOS]], that allows to convert a part of a Mode 0 screen (use cursor to choose) to the CPC-Plus Sprite RAM. The Converter uses all 16 CPC-Plus sprites. You can save the sprites to disc and use them in your own demos, programs and games. | |||
GMSK | For a manual, see here: [[GMSK:Manual|GMSK:Manual]] | ||
== Supported graphic formats == | |||
*native 17 KB CPC screens (from SAVE"PIC",b,&C000,&4000). | |||
*16 KB screens (16 KB pure graphic data, without file-header). | |||
*OCP screens (uncrunched and crunched) with PALette file. | |||
== Weblink == | |||
*[http://futureos.cpc-live.com/files/GMSK.zip GMSK download] | |||
*[http://www.FutureOS.de Homepage] | |||
[[Category:Applications]] | |||
[[Category:CPC_Plus]] | |||
[[Category:FutureOS]] | |||
[[Category:Graphic]] | |||
Latest revision as of 20:51, 22 December 2013
Introduction
G-MSK ("Graphical Mode 0 to Sprite Converter") is a program for FutureOS, that allows to convert a part of a Mode 0 screen (use cursor to choose) to the CPC-Plus Sprite RAM. The Converter uses all 16 CPC-Plus sprites. You can save the sprites to disc and use them in your own demos, programs and games.
For a manual, see here: GMSK:Manual
Supported graphic formats
- native 17 KB CPC screens (from SAVE"PIC",b,&C000,&4000).
- 16 KB screens (16 KB pure graphic data, without file-header).
- OCP screens (uncrunched and crunched) with PALette file.