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'''Arcade Game Designer''' by Jonathan Cauldwell | '''Arcade Game Designer''' by Jonathan Cauldwell written in 2008. | ||
(16×16 sprites) | (16×16 sprites) | ||
* [[Prospector]], 2024 | |||
* [[Kyd Cadet]], 2020, 2014 | * [[Kyd Cadet]], 2020, 2014 | ||
* [[Aeon Part 1]], 2019 | * [[Aeon Part 1]], 2019 | ||
| Line 6: | Line 8: | ||
* [[Foggy's Quest]], 2019 | * [[Foggy's Quest]], 2019 | ||
* [[Lab Escape]], 2013 | * [[Lab Escape]], 2013 | ||
* [https://arcadegamedesigner.proboards.com Forum] | |||
* [https://github.com/tonyt73/AGD-Studio AGD-Studio] (Windows) | |||
* [https://github.com/tonyt73/AGD-Viewer AGD-Viewer] (Windows) | |||
== AGDx == | == AGDx == | ||
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== MPAGD == | == MPAGD == | ||
[https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer Multi-Platform Arcade Game Designer] | [https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer Multi-Platform Arcade Game Designer] | ||
(16×16 sprites) | |||
;Requirements | ;Requirements | ||
* Z80/6502/6809 CPU | * Z80/6502/6809 CPU | ||
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=== WinAGD IDE === | === WinAGD IDE === | ||
Platforms | Platforms | ||
* [[ZX Spectrum]] https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/ZX%20Suite | * Sinclair | ||
** Spectrum Timex | ** [[ZX Spectrum]] (8×8 attribute) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/ZX%20Suite | ||
** Spectrum Next | ** Spectrum Timex (8×1 attribute) | ||
* [[MSX]] | ** Spectrum Next (8×1 attribute) | ||
* CPC https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/CPC%20Suite | * [[MSX]] https://github.com/jltursan/AGD-MSX-Suite | ||
* CPC (mode 0) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/CPC%20Suite | |||
* Acorn https://github.com/kieranhj/Atomic-AGD-Script-Compiler | * Acorn https://github.com/kieranhj/Atomic-AGD-Script-Compiler | ||
** Atom (by Kees van Oss) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/Atom%20Suite | ** Atom (by Kees van Oss) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/Atom%20Suite | ||
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* Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite | * Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite | ||
* [[Enterprise]] | * [[Enterprise]] | ||
* VZ200 compatibles | |||
** VZ200/VZ300 | |||
** Laser 200/310 | |||
** Seltron 200 | |||
** Salora Fellow | |||
** Texet TX8000 | |||
** Dynasty Smart-Alec Jr | |||
=== AGD Musicizer === | |||
Lets you add [[AY]] music. | |||
== Links == | |||
* [https://arcadegamedesigner.proboards.com Official Wiki] | |||
[[Category:Games Programming]] [[Category:CrossDev]] | [[Category:Games Programming]] [[Category:CrossDev]] | ||
Latest revision as of 22:44, 8 February 2026
Arcade Game Designer by Jonathan Cauldwell written in 2008.
(16×16 sprites)
- Prospector, 2024
- Kyd Cadet, 2020, 2014
- Aeon Part 1, 2019
- Apulija 13, 2019
- Foggy's Quest, 2019
- Lab Escape, 2013
- Forum
- AGD-Studio (Windows)
- AGD-Viewer (Windows)
AGDx
AGDx mini
(8×8 sprites)
- Little Fish Big Tale, 2019
- Mage Rage, 2019
- Moon Ranger, 2020
- Paintball 2048, 2019
- Rat-A-Tat, 2020
- Road Trippin', 2020
- The Legend of the Frog Prince, 2019
MPAGD
Multi-Platform Arcade Game Designer (16×16 sprites)
- Requirements
- Z80/6502/6809 CPU
- 256×192 pixels
WinAGD IDE
Platforms
- Sinclair
- ZX Spectrum (8×8 attribute) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/ZX%20Suite
- Spectrum Timex (8×1 attribute)
- Spectrum Next (8×1 attribute)
- MSX https://github.com/jltursan/AGD-MSX-Suite
- CPC (mode 0) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/CPC%20Suite
- Acorn https://github.com/kieranhj/Atomic-AGD-Script-Compiler
- Atom (by Kees van Oss) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/Atom%20Suite
- BBC B (by Kieran Connell) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/BBC%20Suite
- BBC B +16 kB Sideway RAM
- Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite
- Enterprise
- VZ200 compatibles
- VZ200/VZ300
- Laser 200/310
- Seltron 200
- Salora Fellow
- Texet TX8000
- Dynasty Smart-Alec Jr
AGD Musicizer
Lets you add AY music.