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'''''Volumes''''' is a BASIC type-in from [[Science & Vie Micro]] (SVM) 9/86 that creates images of rotationally symmetric 3-D objects (like glasses, etc.) with shading and hidden surface removal. | '''''Volumes''''' is a BASIC type-in from [[Science & Vie Micro]] (SVM) 9/86 that creates images of rotationally symmetric 3-D objects (like rings, wine glasses, etc.) with shading and hidden surface removal. | ||
The program only works on a CPC464 without the AMSDOS ROM because it pokes some data and machine code into the AMSDOS jump block area. | The program only works on a CPC464 without the AMSDOS ROM because it pokes some data and machine code into the AMSDOS jump block area. | ||
==Usage== | |||
<gallery> | <gallery> | ||
File:Volumes1.png|Draw the cross section | File:Volumes1.png|Draw the cross section with the cursor keys and SPACE, hit RETURN when finished | ||
File:Volumes1b.png|Specific rotation angles? Or "n" for default | |||
File:Volumes2.png|Enter total angle covered and number of segments | File:Volumes2.png|Enter total angle covered and number of segments | ||
File:Volumes3.png|Enter zoom factor, ambient/spotlight intensity, and light source position | File:Volumes3.png|Enter zoom factor, ambient/spotlight intensity, and light source position | ||
File:Volumes4.png|The result | File:Volumes4.png|The end result | ||
File:Volumes5.png|Render of a different model | File:Volumes5.png|Render of a different model | ||
</gallery> | </gallery> | ||
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*[[Media:Volumes.cdt.zip|Tape image]] | *[[Media:Volumes.cdt.zip|Tape image]] | ||
==Links== | |||
*{{CPCPower|6224}} | |||
[[Category:Type Ins]] | [[Category:Type Ins]] | ||
[[Category:3D]] | [[Category:3D]] | ||
Latest revision as of 01:19, 6 November 2013
Volumes is a BASIC type-in from Science & Vie Micro (SVM) 9/86 that creates images of rotationally symmetric 3-D objects (like rings, wine glasses, etc.) with shading and hidden surface removal.
The program only works on a CPC464 without the AMSDOS ROM because it pokes some data and machine code into the AMSDOS jump block area.
Usage
-
Draw the cross section with the cursor keys and SPACE, hit RETURN when finished
-
Specific rotation angles? Or "n" for default
-
Enter total angle covered and number of segments
-
Enter zoom factor, ambient/spotlight intensity, and light source position
-
The end result
-
Render of a different model