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	<id>https://wiki.amstrad-cpc.net/index.php?action=history&amp;feed=atom&amp;title=Rescue_on_Fractalus%21</id>
	<title>Rescue on Fractalus! - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.amstrad-cpc.net/index.php?action=history&amp;feed=atom&amp;title=Rescue_on_Fractalus%21"/>
	<link rel="alternate" type="text/html" href="https://wiki.amstrad-cpc.net/index.php?title=Rescue_on_Fractalus!&amp;action=history"/>
	<updated>2026-09-04T12:19:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.amstrad-cpc.net/index.php?title=Rescue_on_Fractalus!&amp;diff=106467&amp;oldid=prev</id>
		<title>Morn at 17:26, 11 November 2013</title>
		<link rel="alternate" type="text/html" href="https://wiki.amstrad-cpc.net/index.php?title=Rescue_on_Fractalus!&amp;diff=106467&amp;oldid=prev"/>
		<updated>2013-11-11T17:26:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:26, 11 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Fractalus anim small.gif|thumb|380px|The frame rate on the CPC is fairly decent. It&#039;s far more fluid than in &#039;&#039;[[Ace of Aces]]&#039;&#039;, which uses slightly similar-looking fractal terrain.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rescue on Fractalus!&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is one of the first games by [[Lucasfilm Games]], first released in 1984 and ported to the CPC in 1986. Part flight simulator and part action game, your mission is to fly along the surface of Fractalus and rescue stranded pilots. Enemy ships and guns emplacements sometimes appear and fire at you, also enemy aliens (&amp;quot;Jaggi&amp;quot;; the game&amp;#039;s working title was &amp;#039;&amp;#039;Behind Jaggi Lines&amp;#039;&amp;#039; because the fractal graphics are, well, jaggy lines) might attack your ship on the ground while it is landed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rescue on Fractalus!&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is one of the first games by [[Lucasfilm Games]], first released in 1984 and ported to the CPC in 1986. Part flight simulator and part action game, your mission is to fly along the surface of Fractalus and rescue stranded pilots. Enemy ships and guns emplacements sometimes appear and fire at you, also enemy aliens (&amp;quot;Jaggi&amp;quot;; the game&amp;#039;s working title was &amp;#039;&amp;#039;Behind Jaggi Lines&amp;#039;&amp;#039; because the fractal graphics are, well, jaggy lines) might attack your ship on the ground while it is landed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morn</name></author>
	</entry>
	<entry>
		<id>https://wiki.amstrad-cpc.net/index.php?title=Rescue_on_Fractalus!&amp;diff=106466&amp;oldid=prev</id>
		<title>Morn at 14:52, 11 November 2013</title>
		<link rel="alternate" type="text/html" href="https://wiki.amstrad-cpc.net/index.php?title=Rescue_on_Fractalus!&amp;diff=106466&amp;oldid=prev"/>
		<updated>2013-11-11T14:52:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:52, 11 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Rescue on Fractalus!&#039;&#039;&#039;&#039;&#039; is one of the first games by [[Lucasfilm Games]], first released in 1984 and ported to the CPC in 1986. Part flight simulator and part action game, your mission is to fly along the surface of Fractalus and rescue stranded pilots. Enemy ships and guns emplacements sometimes appear and fire at you, also enemy aliens (&quot;Jaggi&quot;) might attack your ship on the ground while it is landed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Rescue on Fractalus!&#039;&#039;&#039;&#039;&#039; is one of the first games by [[Lucasfilm Games]], first released in 1984 and ported to the CPC in 1986. Part flight simulator and part action game, your mission is to fly along the surface of Fractalus and rescue stranded pilots. Enemy ships and guns emplacements sometimes appear and fire at you, also enemy aliens (&quot;Jaggi&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; the game&#039;s working title was &#039;&#039;Behind Jaggi Lines&#039;&#039; because the fractal graphics are, well, jaggy lines&lt;/ins&gt;) might attack your ship on the ground while it is landed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The name of the game derives from the fractal graphics that were used to render the terrain. The flight sim is very playable because the cockpit instruments give a clear indication of your height over terrain (like &amp;#039;&amp;#039;[[Combat Lynx]]&amp;#039;&amp;#039;) and wing clearance left and right, so you can judge distances fairly accurately.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The name of the game derives from the fractal graphics that were used to render the terrain. The flight sim is very playable because the cockpit instruments give a clear indication of your height over terrain (like &amp;#039;&amp;#039;[[Combat Lynx]]&amp;#039;&amp;#039;) and wing clearance left and right, so you can judge distances fairly accurately.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morn</name></author>
	</entry>
	<entry>
		<id>https://wiki.amstrad-cpc.net/index.php?title=Rescue_on_Fractalus!&amp;diff=106465&amp;oldid=prev</id>
		<title>Morn: Created page with &quot;&#039;&#039;&#039;&#039;&#039;Rescue on Fractalus!&#039;&#039;&#039;&#039;&#039; is one of the first games by Lucasfilm Games, first released in 1984 and ported to the CPC in 1986. Part flight simulator and part action ga...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.amstrad-cpc.net/index.php?title=Rescue_on_Fractalus!&amp;diff=106465&amp;oldid=prev"/>
		<updated>2013-11-11T11:31:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rescue on Fractalus!&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is one of the first games by &lt;a href=&quot;/wiki/Lucasfilm_Games&quot; title=&quot;Lucasfilm Games&quot;&gt;Lucasfilm Games&lt;/a&gt;, first released in 1984 and ported to the CPC in 1986. Part flight simulator and part action ga...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rescue on Fractalus!&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is one of the first games by [[Lucasfilm Games]], first released in 1984 and ported to the CPC in 1986. Part flight simulator and part action game, your mission is to fly along the surface of Fractalus and rescue stranded pilots. Enemy ships and guns emplacements sometimes appear and fire at you, also enemy aliens (&amp;quot;Jaggi&amp;quot;) might attack your ship on the ground while it is landed.&lt;br /&gt;
&lt;br /&gt;
The name of the game derives from the fractal graphics that were used to render the terrain. The flight sim is very playable because the cockpit instruments give a clear indication of your height over terrain (like &amp;#039;&amp;#039;[[Combat Lynx]]&amp;#039;&amp;#039;) and wing clearance left and right, so you can judge distances fairly accurately.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*{{CPCPower|1789}}&lt;br /&gt;
*{{EnWiki}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Flight Sim]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Games 1986]]&lt;/div&gt;</summary>
		<author><name>Morn</name></author>
	</entry>
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