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	<id>https://wiki.amstrad-cpc.net/index.php?action=history&amp;feed=atom&amp;title=Pac-Man_for_SymbOS</id>
	<title>Pac-Man for SymbOS - Revision history</title>
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	<updated>2026-09-04T05:05:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.amstrad-cpc.net/index.php?title=Pac-Man_for_SymbOS&amp;diff=34443&amp;oldid=prev</id>
		<title>Prodatron at 18:19, 5 January 2007</title>
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		<updated>2007-01-05T18:19:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:sym-pacman1.gif|thumb|320px|Pac-Man for SymbOS ingame screen shot]]&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;See also: [[Pacman]] by Richard Wilson&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pac-Man&amp;#039;&amp;#039;&amp;#039; for [[SymbOS]] is a single-player maze game written by [[Prodatron]]. It is a complete clone of the original classic hit from 1980 by Iwatani Toru (Namco).&lt;br /&gt;
&lt;br /&gt;
The game supports keyboard and joystick control, multilevel and different speeds. Pac-Man for SymbOS contains 16 colour sprites to use the extended graphic capabilities of the MSX but runs on the CPC as well because of the GUI&amp;#039;s automatically downrendering feature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Pac-Man for SymbOS&amp;quot;&amp;gt;&lt;br /&gt;
Image:sym-pacman1.gif|ingame screen shot&lt;br /&gt;
Image:sym-pacman2.gif|option dialogue&lt;br /&gt;
Image:sym-pacman3.gif|the same binary on the MSX&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.symbos.de/apps.htm SymbOS applications]&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pac-Man General information about Pac-Man at Wikipedia]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:SymbOS]]&lt;/div&gt;</summary>
		<author><name>Prodatron</name></author>
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